Motion Reel for 2016

 

Shot Breakdown:

 

(0:00) - Modeling, Texturing of Phoenix
(0:05) - Everything
(0:08) - Everything
(0:09) - Everything
(0:10) - Modeling, Texturing, Lighting, Animation, Rendering, Compositing
(0:15) - Everything
(0:19) - Everything
(0:23) - Everything
(0:25) - Everything
(0:27) - Modeling and Texture Layout
(0:28) - Everything
(0:30) - Modeling, Texturing, Lighting, Rendering of the Taser X2
(0:35) - Everything
(0:37) - Everything
(0:42) - Laptop & Background Elements
(0:44) - Everything
(0:46) - CG Wings, Background Matte Painting, Compositing
(0:50) - Everything
(0:55) - Modeling,Texturing of the boy and brain characters
(1:03) - Everything
(1:08) - Sculpting and Texturing of the Brain character
(1:13) - Everything
(1:17) - Modeling and Texturing of the Rock Monsters
(1:21) - Everything minus logo design
(1:23) - Everything
(1:27) - Modeling, Texturing, Lighting, Rendering of the Taser X2
(1:28) - Animation and particle effects
(1:28) - Modeling and Texturing of the Rock Monsters
(1:30) - Everything
(1:31) - Modeling and Texturing of camera and Glasses
(1:32) - Everything
(1:34) - Modeling, Texturing, Lighting, Animation, Rendering, Compositing
(1:36) - Sculpting and Re-topology of all characters in scene
(1:39) - Modeling, Texturing of Phoenix
(1:43) - Everything

 

Knockout Picks: I was responsible for the entire visual side of the project, from layout to animation. All tech models and 3D text were hand modeled while the sports items were stock. 

Internet Lock Box: All design and animation.

Arizona Lottery: Handled the sculpting of many of the close up statues.

Vibrate: Vibrate was a test I did to try out new camera techniques. It was set up and shot in under two hours, and the final was completed by the end of the night. I handled all the camera work and, design, and animation. Editing credit: Nissania Trujillo

Eater Animation Test: Small animation test for the Eater. (Design, Modeling, Texturing, Animation)

Eater Spin: 360 spin of the Eater game model. 14k Polygons, 2k Textures  (Design, Modeling, Texturing, Animation)

 

 

Taser X2: With the Taser ad I was responsible for modeling, texturing, lighting, and rendering all moving shots of the X2.

 

 

Director: Kyle Bastian and Nissania Trujillo

Director of Photography: Kyle Bastian

Editor: Nissania Trujillo

Directors Assistant: Craig Bastian

Requiem was my first shot at directing a music video, shot in a day on literally no budget. We've been friends with members of The Artifact for years and jumped at the opportunity to work with them. One of the best stage performances in Phoenix, and a blast to work with.